Jester Confit
DARK 1

Jester Confit

  • Archetype:
  • Jester

  • ATK:
  • 0

  • DEF:
  • 0

  • View:
  • 4168




You can only control 1 "Jester Confit". You can Special Summon this card (from your hand) in Attack Position. If Summoned this way, during your opponent's next End Phase: Target 1 face-up monster your opponent controls; return both that target and this face-up card to the hand.




 
 
AI Power Analysis
Board breaker / Going-secondConfidence: MediumEvaluated Oct 9, 2026
57± 8/ 100
Power Score
Intrinsic 57
Deck 58

Jester Confit — Power Evaluation

Final Score: 57 ± 8 · Confidence: Medium

  • Intrinsic: 57 · Deck: 57.7 · Meta: provisional
  • Primary role: Board breaker / Going-second · Secondary: Utility

Why it scores here

Jester Confit is a cheap Level 1 hand-summon whose real job is a delayed tempo bounce: at the opponent's next End Phase it returns one face-up opponent monster and itself to the hand, so it costs no lasting card advantage. Its score comes from accessibility, near-free deck cost and broad use across 67 archetypes, not from its 0 ATK/0 DEF body or from its popularity. Combo evidence is absent, so the combo axis stays low and the score rests on text plus deck evidence.

Axis scores

Axis Score Evidence
Accessibility 75 Hand-summonable at no cost and carried by 400 sampled decks, but the sample is conditioned on containing the card, so true inclusion is unknown (observed/inferred).
Combo & Conversion 30 The text yields one bounce and no board; zero recorded combo boards exist to confirm any larger line (verified text, no combo data).
Resource Economy 40 The bounce returns its own card to hand and costs the opponent tempo rather than cards, so it is roughly card-neutral with a small tempo edge (inferred).
Effect & Interaction 45 A soft, delayed bounce that only hits face-up monsters and can be answered before the End Phase trigger resolves (verified text, inferred impact).
Material Utility 45 Level 1 DARK Spellcaster is a usable body, but the effect returns it to hand, so it rarely stays on the field as material (verified text, inferred).
Resilience & Flexibility 50 Copies are capped at one on the field and the summon can be answered, but the card can be re-summoned from hand across turns (inferred).
Deck-Building Efficiency 80 A Level 1 body with no garnet cost, 1-copy field restriction and a 76% single-copy sample rate makes it cheap to slot (observed).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Utility. Intrinsic ≈ 57, Deck ≈ 57.7, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Cheap, free-to-run Level 1 hand-summon that costs no card advantage
  • Delayed bounce hits a face-up opponent monster and returns itself, keeping its card safe
  • Broad use across 67 archetypes with a 1-copy-heavy sample (76% of decks run one)

Weaknesses

  • No combo boards recorded, so no evidence of a larger line
  • Bounce is tempo, not removal, and fires only at the opponent's next End Phase
  • Only hits face-up monsters, and the card does not stay on the field as material

Counters / choke points

  • Any response to the Special Summon or the delayed End Phase trigger that negates it or protects the target (general category, inferred; no rulings supplied)

Best use

Tempo bounce / hand-summoned Level 1 tech. Decks: Yummy, Jester, Sky Striker. Suggested copies: 1.

Evidence & gaps

  • Verified: Hand Special Summon in Attack Position, Level 1 DARK Spellcaster, ATK/DEF 0; Delayed End Phase bounce of one face-up opponent monster plus itself; Max 1 on field by its own text
  • Observed: 400 sampled decks, 76% run one copy, average 1.39 copies; Top partners Ash Blossom & Joyous Spring (74%) and S:P Little Knight (69.5%); Usage statistics show 100% inclusion in Jester (Level-1 tech) and Royal lists
  • Inferred: Tempo role rather than removal, since the bounce returns the monster to hand; Accessibility is high because the card is a free hand-summon; Deck inclusion is conditional on sample selection, so the true rate is unknown
  • Data gaps: no combos supplied, so combo conversion is text-only inference the 400-deck sample is conditioned on containing the card, so inclusion rate is unknown guide snippets do not name Jester Confit and the co_card_ids do not include its passcode no banlist token, so copy limit assumed at 3 (unlimited) no rulings or timing references supplied for the delayed trigger











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